Luckyverse audio sources and credits ORIGINAL MUSIC AND SYNTHESIZED EFFECTS Nine original eight-bar music loops (lobby and eight themes) are composed by the project's deterministic generator, scripts/generate-scene-audio.py. Mechanical rolling, three-layer reel stops, tonal stingers and additional coin accents are synthesized for this project. No reference game's music, melodies, voices or recordings are used. REAL COIN RECORDING "Coin Drop" by Vinrax Source: https://opengameart.org/content/coin-drop License: CC0 1.0 Universal https://creativecommons.org/publicdomain/zero/1.0/ Changes: trimmed, layered at varied speeds, stereo arranged, faded, normalized and re-encoded as coin.mp3, coin-rain.mp3 and coin-shower.mp3. The big-win shower uses 54 layered coin impacts over 2.35 seconds with additional original metallic accents; it is separate from the normal return. REAL CROWD CHEERING "Free Crowd Cheering Sounds" by Gregor Quendel Source: https://opengameart.org/content/free-crowd-cheering-sounds Author: https://www.gregorquendel.com/ License: Creative Commons Attribution 4.0 International https://creativecommons.org/licenses/by/4.0/ Full legal text: CC-BY-4.0.txt in this directory. Changes: an excerpt of "04 - Strong cheering - II - Short", beginning at 6.0 seconds, shortened to 1.6 seconds, faded, filtered, normalized and re-encoded as effects/crowd.mp3. The file hash and duration are in effects/manifest.json. This credit does not imply endorsement. SYNTHETIC SPOKEN ANNOUNCEMENTS Seventeen game-specific English phrases are generated offline with Kokoro-82M v1.0, synthetic voice af_heart. See voice/NOTICE.txt, voice/APACHE-2.0.txt and voice/manifest.json for source links, license, transcripts, phonemes and hashes. No runtime cloud TTS, named-person impersonation or voice cloning is used. All assets are served locally. Reference game publishers and these asset authors/model maintainers do not endorse or sponsor Luckyverse.